Best Practices in Technology Marketing
  Technology Market Trends
  Technology Purchase Process
  Trends in Media Usage
  Understanding Technology Audiences
   Find related content using the tag cloud.
     
  Message Systems expands customer support
  What should I consider when conducting user experience tests on e-mails?
  Secrets and lies about international e-mail marketing
  Yahoo partners with McAfee for search security
  Coremetrics releases latest version of analytics product
  April 2008
  March 2008
  February 2008
  January 2008
  December 2007
  November 2007
  October 2007
  September 2007
  August 2007
  July 2007
  June 2007
  May 2007
  April 2007
  March 2007
  February 2007
  December 2006
  October 2006
  July 2006
  October 2005
  September 2005
 
 
Best Practices in Technology Marketing
Get the latest research, best practices, and editorial points of view about the best ways to reach and influence IT professionals.
Using Second Life to Communicate with your Customers

Second Life has been called virtual reality and said to work like a 3D social network, heralding the emergence of the 3D Web. But all these terms fall short of accurately describing this unique environment. And the baggage they bring with them menaces literal-minded marketers looking to exploit Second Life's huge potential for reaching and engaging with qualified customers.

Baptie Online has invited John Jainschigg, Executive Director of CMP Metaverse, the virtual worlds consulting and custom events business of CMP Technology, and Fiona Gallagher of Sun Microsystems to share their insights, experiences and the interactive opportunities to reach target audiences.

This webcast is hosted exclusively on Baptie.com, the leading community of sales and marketing executives in the technology industry. To view this webcast archive, you must be a member of the Baptie community. If you are not yet a member but qualify, you should register on the baptie.com site.

For more information about CMP's Metaverse services, email John Jainshigg, Executive Director, CMP Metaverse.

By attending this webinar, you will learn:

• What really works in Second Life and what clearly doesn't
• Formulae for evaluating the Second Life environment in terms of real-world B2B communications, marketing and sales goals
• Simple, tested strategies real companies are now using for profitable engagement.

More Best Practices in Technology Marketing Documents
Tags: Achieving Differentiation , Best Practices in Technology Marketing , Capturing Attention , Events , Marketing Tools , Observing Behavior , Second Life , Social Media , Web 2.0 , Webcast